![]() Enable for finer control over the Reflection IOR. Reflection IOR * – When disabled, the Refraction IOR is used as Reflection IOR. For more information, please see the Fresnel Option example below. Note that the Fresnel effect depends on the index of refraction as well. glass, etc.) reflect light in this manner. ![]() A value of 0.0 means perfect mirror-like reflection higher values produce blurry or glossy reflections.įresnel – When enabled, the reflection strength depends on the viewing angle of the surface. Reflection Roughness – Available when the Surface control option is set to Use Roughness. For more information, please see the Reflection Glossiness Parameter example below. A value of 1.0 means perfect mirror-like reflection lower values produce blurry or glossy reflections. Reflection Glossiness * – Available when the Surface control option is set to Use Glossiness. For more information, please see the Reflection Color Parameter example below. Note that the reflection color dims the diffuse surface color based on the Energy preservation option. Reflection Color – Specifies the reflection color. Reflection – Enables reflection of the material. If the stainless effect resulting from the above settings is less realistic, we can change the value in the Glossiness section to be higher, but not too high, instead, the glass or mirror effect will appear.Some options are available only in Advanced mode. #6 Okay, if all parameters are set, then the last step we can test rendering to see the results as a whole For more details, please see the image below.ĥ# Oh, one more thing, don't forget to click the M logo next to Reflection and then change the parameters from TexFresnel to None #4 Now at this stage of management, we will reduce the Glossiness value to 0.8 and 0.7, after that we increase the Subdivs value to 30. #3 Okay, then we enter the Vray Material Editor (M logo), then we set the color material by clicking Right → Create Layer → Reflection. ![]() #2 After that, give the material to the modeling using black to make it easier to set up in the material editor. #1 Now if we prepare the two steps above, then the next step is to run the Sketchup Vray program on a computer or laptop, after that open / import the teapot modeling that we previously prepared. Ohyeahh this tutorial will also use the Vray plugin, so make sure the Sketchup program you use has the plugin installed. The second modeling will later I change the effect into a shiny stainless steel material. Now in this tutorial I use a teapot and ball modeling. The first stage is to prepare the 3D object first. Use enough lighting with a balanced intensity. Because the main basic of rendering is lighting. One more factor that we need to pay attention to is the intensity of the light. These tips will help you produce realistic images Now if we want more powerful results, we can add Bitmap material to the configuration menu. Besides being easy to set up, using color as a base material will not make the program heavy. If previously the Reflection layer was more often used to make glass transparant material, but this time I will try to use that layer to create a shiny iron effect.įor the basic material, I prefer to use color material. In this stainless steel setting I will use the Reflection layer. This tutorial will tell you an easy way to make an iron or aluminum effect on a vray rendering machine
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